Interface SkinParts
- All Known Subinterfaces:
SkinParts.Mutable
Represents the different parts of a player's skin that can be toggled on or off.
- Since:
- 1.15.2
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionstatic SkinParts.MutableallParts()Creates a new instance ofSkinPartswith all parts enabled.intgetRaw()booleanbooleanbooleanbooleanbooleanbooleanboolean
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Method Details
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allParts
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hasCapeEnabled
boolean hasCapeEnabled()- Since:
- 1.15.2
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hasJacketEnabled
boolean hasJacketEnabled()- Since:
- 1.15.2
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hasLeftSleeveEnabled
boolean hasLeftSleeveEnabled()- Since:
- 1.15.2
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hasRightSleeveEnabled
boolean hasRightSleeveEnabled()- Since:
- 1.15.2
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hasLeftPantsEnabled
boolean hasLeftPantsEnabled()- Since:
- 1.15.2
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hasRightPantsEnabled
boolean hasRightPantsEnabled()- Since:
- 1.15.2
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hasHatsEnabled
boolean hasHatsEnabled()- Since:
- 1.15.2
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getRaw
int getRaw()- Since:
- 1.15.2
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mutableCopy
SkinParts.Mutable mutableCopy()- Since:
- 1.21.10
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